// registergamestates.cpp : contains the registration function for all the game states used in the game
//$Id: RegisterGameStates.cpp 8 2009-07-27 23:07:18Z brwarner2 $

#include "stdafx.h"
#include "StateManager.h"
#include "AreaView.h"

void RegisterGameStates( CStateManager* pManager )
{
	pManager->RegisterState("AreaView", new CAreaView()); //Area view game state
}